Blind Boxes explained
The Louvre of NFT’s
An international meta-seum where you can create, curate and collect rare, limited edition NFTs from top-tier talent around the world
Edited after Suz comments from Blind Boxes team, thanks for the revision!
Token ticker: $BLES
Smart contract (ETH): 0xe796d6ca1ceb1b022ece5296226bf784110031cd
Smart contract (BSC): 0x393d87e44c7b1f5ba521b351532c24ece253b849
What is Blind Boxes?
Blind Boxes is a gamified curation platform and aggregator for NFTs where the main goals are:
- Source quality talent and boost NFT sales for Creators
- Enable Collectors to discover new creators, brands, and limited edition NFTs with an element of surprise.
- Bring an important actor into the game → the Curator
Use Case #1: The art gallery
To understand better the utility of this project I like to compare with real artists like painters or sculptors
If you are an artist you have 2 main challenges:
- Consistently create unique, skillful work
- Promote, value, and sell your art
Oftentimes, artists are good on the former, but lack the resources and bandwidth for the latter
Here is where the key player comes to fix the gap between the artist and the collectors → art galleries
Art galleries work directly with artists to promote, price and sell their works to collectors and earn commission from the sale of their collections
Blind Boxes add into the NFT this missing actor → the curator:
Curators are a key role on Blind Boxes, they design the collections, they discover the artists and make commissions on the sales of their collections
Finally, Collectors that want to find highly coveted NFTs can browse collection drops on Blind Boxes. After previewing the assets inside a collection, a buyer can draw a blind box at random from the collection before it sells out. Once a collection sells out, the buyer is charged the fixed price of the NFT (the average value all the NFTs in the collection) and will be able to claim and unbox the NFT collectible.
Use Case #2: Video games “magic chests”
A common method which gaming studios use (especially the indie genre) to fund their early-stage work is releasing pre-game items inside magic chests
The idea is quite simple. Gaming items are added to a virtual box that will be opened by players when the game is released. Items include different skins, weapons, accessories, and levels of rarity (normal, rare, legend, etc):
The video game developer is the artist
The collector is the gamer
I tested this myself with video games like Crypto Fights, and it is really addictive since you don’t know which items you will get beforehand, encouraging you to buy more than once.
Because a Curator can essentially be anyone including artists, brands, event promoters, professional sports teams, and even your younger sister eager to sell her Polkamon NFTs, there are innumerable use cases for Blind Boxes. However, the real-world applications of mystery box curation which involve art galleries and gaming developers are the main reasons why I predict Blind Boxes will become a major player in the NFT market
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